Interview with Jaakko Nousiainen, director of the mobile opera Omnivore

Jaakko Nousiainen, director of Omnivore the Opera

More and more art forms are discovering the mobile phone as a platform for creating, distributing and marketing art. Looks like perhaps one of the final art frontiers will soon be broken: the art form that has always been about big stages and huge visual and audio extravaganza will be coming to the mobile phone. Which one is that? Well, opera of course. Yes, you read that right. Be prepared for a mobile phone opera!

The driver behind the effort is the Finnish multitalent Jaakko Nousiainen. Jaakko, thanks for taking time for a short interview with the 3 Inch Canvas!

The 3 Inch Canvas (3IC): Welcome to the 3 Inch Canvas Jaakko. Tell us a little about yourself.

Jaakko Nousiainen (JN): I am a freelance writer, director and researcher. In recent years I have mainly worked on music theatre and contemporary opera projects. In the past I’ve been a restless soul, I’ve been active in many fields ranging from sound design and performance art to new media design.

3IC: Where on earth did you get the idea to make a mobile opera?

JN: Some five years ago I attended a massive mobile expo in Barcelona, and in the middle of all the tech hype I felt a bit desperate because there was an obvious lack of interesting, creative content. I began to think what kind of content would excite me most as a mobile user, and as an opera fan the answer soon became evident.

3IC: The name of the opera is Omnivore. Seeing that many think of opera as a rather specialized musical diet, can you tell us a bit about the opera itself?

JN: Basically, Omnivore consists of short opera music videos. The name refers to the subject matter, food and eating habits. Omnivore is a monologue opera where users – or rather participators – meet a character, played by mezzo-soprano Essi Luttinen, who has a very passionate relationship with the food she eats. The participators will get to see a sequence of videos according to a set of rules programmed in the underlying database. There are different variations to the content. Depending on the time of day and time between consecutive visits, the resulting experience can be different from someone else’s who checks in at different times.

3IC: Did you have a special audience in mind when you started out?

JN: Yes, I believe there are opera fans and those interested in contemporary music among smart phone users. Perhaps the work will also attract people who normally would not come to an opera house or a contemporary music concert. Bringing this art form into an everyday device will hopefully lower the threshold of becoming acquainted with it.

3IC: Could you tell us a little about the production process? Schedules, team, how you have been working..

JN: Omnivore has been conceived and produced within an independent group of artists. The opera is composed by Miika Hyytiäinen, who is currently based in Berlin. I am the opera’s director and I’ve also written the libretto. Other musicians in addition to Essi Luttinen are Eva Alkula (kantele, koto) and Lauri Sallinen (clarinet). The music has been recorded in collaboration with the Sibelius Academy’s Centre for Music and Technology, and the video shoot in turn was done in collaboration with the Finnish National Opera. Other key persons include producer Hansku Kurkela, music recordist and mixing guru Mikko H. Haapoja and Eetu Lipponen, who is responsible for camera, editing and visual post-production.

We’ve been working on this for quite a while already but taking long breaks in between project phases. We’ve mainly been funded by grants, and creating this kind of experimental work has had many stages: We’re not only recording an opera and filming it, but also creating a user interface in a new medium for opera. For that reason, we’ve made two user interface demos along the way to validate the concept and to gain understanding on the user experience. In practice, the production compares to creating an hour-long opera movie (as all the material variations add up to approximately 60 minutes) plus a mobile content service.

3IC: Opera is often synonymous with “big”. What special challenges did you have when you tried to fit the opera format into a mobile device?

JN: Yes, I can see the paradox here, and that was what interested me in the first place. When we started working on the project one of the starting points for Miika and me was that we needed to disassemble opera into elementary pieces and put them back together again to fit the requirements of the mobile medium. We needed to think about technical limitations too, and find out what kind of instrumentation would work in the range of mobile phones’ audio quality, how long videos people might want to see, what kind of visual elements would work on a small screen and so on and so on. But it was also fun, the limitations didn’t seem confining, but rather as possibilities to create something new and medium specific.

3IC: The Omnivore is now on the editing table. When and where can we expect the release?

JN: Soon, we all hope. I won’t give out a date yet. We want to make sure the technical implementation goes smoothly first. But the release shouldn’t be in too distant future now.

3IC: If all your dreams would come true, what would happen after the release?

JN: I would stop seeing dreams where I hear this music on repeat, haha 😀 Seriously though, I hope the opera finds an audience and generates a good response. We’ll see what people will make of it, it is exciting of course. I already have some ideas for a new mobile opera where I’d like to experiment with location awareness and other fun features we left out of scope this time. Mobile technology is developing so fast and all these emerging possibilities make me itchy to start the next project as soon as possible.

3IC: That sounds great. Thanks Jaakko for lending us a few minutes of your very busy schedule and the best of luck with the final stretch towards the release of Omnivore.

JN: Thank you having me, it’s been a pleasure.

You can follow the progress of Omnivore towards release on the Omnivore blog at omnivoretheopera.posterous.com.

Interview with Kaisa Savolainen – one of Finland's leading theme artists

Kaisa Savolainen/Sauromatum Design

Kaisa Savolainen/Sauromatum Design

Today the 3IC has the pleasure to introduce Kaisa Savolainen, one of the most successful mobile phone theme artists in Finland. Kaisa and her work can be found over at Sauromatum Design.

The 3IC: Kaisa, welcome. In the intro to this interview we’ll call you a theme artist, but it seems that most people doing themes do not call themselves artists. What do you call yourself? And any idea why people making themes do not talk of themselves as artists?

Kaisa Savolainen (KS): I usually call myself a theme designer. I think that it has something to do with the fact that this whole field is quite young. Usually every new art form has to fight to get recognized, so maybe that’s why even I don’t give myself the credit. I also have a background in ” traditional arts” so it’s hard to realize that making themes is art, even if the computer is helping you to draw the lines.

3IC: Can you tell us a little bit about yourself?

KS: I’ve always been interested in arts and also liked to play with computers and other gadgets. But my educational background actually comes from horticulture and at the moment I study biology at the University of Helsinki. Theme designing is mainly a hobby, but last summer I also started my own company Sauromatum Design. Hopefully I can someday combine my interests in art, biology and technical stuff all together and make something great of it!

3IC: So how did you get into making mobile themes?

KS: About one and a half year ago I bought a new touch screen phone and realized how much a theme can change the look of the phone. But at that time there were not many themes for my phone model, so I decided to try to make my own themes. And I just got hooked right away!

3IC: You are one of the most successful theme artists in Finland, do you want to share some numbers on this?

KS: With free themes it’s really hard to tell any exact numbers, because the themes are spreading all over the net. It’s nice to see how people are uploading my themes to many different sites and most of them I’m not even aware of. But I’ve visited some popular distribution channels where I’ve found my themes and based on those downloads, the number is somewhere around a million (Wow! ed. note). With premium themes the numbers are much lower, but my business is also young and still developing.

3IC: What kind of distribution channels do you use to reach your audience?

KS: My main channel is of course my own website, but besides that I share my free themes also on some sites and forums like Symbian themes, Daily Mobile Forum, finnish Matkapuhelinfoorumi and eSeth. My premium themes are sold through app stores like PocketGear, Handango and MobiHand.

3IC: You also run a mobilized web-site. Can you share with us some details on how much your audience approaches you via your mobile site?

KS: Looking at the stats, a little bit over 15 % of the traffic comes from the mobile site.

3IC: Thinking of an artist that would like to connect with his or her audience via mobile devices, any helpful hints you’d like to share?

KS: Don’t be afraid to approach people. Share your art on forums and other sites, there are numerous great communities on the web where new talents are always welcomed. When I started I never thought that I could hit a million downloads or have my own business, but great things can happen! 🙂

3IC: Thank you Kaisa, we wish you good luck with your themes business!

Interview with Håkan Mitts, founder of The 3 Inch Canvas

Founder of The 3 Inch Canvas

Photo: Peter Stenius

The 3 Inch Canvas (3IC): Tell our readers a little bit about yourself.

Håkan Mitts (HM): I have an engineering background, I’ve been in the mobile business for about 20 years in all kinds of roles from research to R&D to management. Last summer I wanted to do something else so I quit my job and applied for post graduate studies at the (then) University of Arts and Design, Helsinki. I got admitted and since January 2010 I’m studying at the (recently renamed) Aalto University School of Art and Design, the Department of Media. I also run my own company for consulting and photojournalism.

3IC: So how did you get interested in art and mobiles?

HM: I had been working with application developer support at Nokia for about 3 years before I quit. During that time, I always wondered why art was in such short supply on mobile devices. Now with my studies, I can both try to understand why and – hopefully – do something about it.

3IC: So why did you found the 3 Inch Canvas?

HM: I hope that the  3 Inch Canvas will achieve a number of things.

First of all it is a research vehicle to investigate, from a multitude of angles, issues related to art and mobiles. Not only technical issues but also business issues: what do mobile device users want in terms of art on their devices and how can artist benefit from interacting with users of mobile devices.

The 3 Inch Canvas will also actively promote artists and mobile users. We will do it via this site and we will do it in the form of events. The first event that we are planning is an Exhibition for Art on Mobiles that hopefully will go live in June. Stay tuned for more info!

3I: When you talk about art and mobiles, do you mean some sort of “computer art”?

HM: Well, yes and no. That is one possible aspect of art on mobiles but by no means the only one. Well all know music is huge on mobiles so I think we’ll leave music alone. But after music there is a huge gap. A couple of art forms such as video and photography have already established a presence on mobiles but other forms of visual art are rarely seen. So as the name of our organization indicates, the main focus will be the promotion of all kinds of visual arts on mobiles, including but certainly not limited to high tech “computer” art.

Then, ironically, we have an example that goes the other way. There is a very skilled community of theme designers that create great artistic work for mobiles. Now, with these folks, the problem as I see it, is that they would deserve much more artistic respect and visibility than they get today.

3IC: Do you create any mobile art yourself?

HM: On a very small scale I do. My main art interest is photography. Unfortunately the choice of web gallery I have made is not very compatible with mobile devices, but you can see some of my photographic work over at www.mitts.fi. I’ve been nominated as a candidate for the FotoFinlandia 2011 competition by the The Association of Finnish Camera Clubs so that will be very exciting to see if I can get into the 12 finalists.

I’ve also recently come in contact with a very good theme designer. We have started a small-scale co-operation so that some of my photographs are now featured as part of some very nice themes for mobile devices. If you want to jazz up your phone, do visit www.sauromatum.com for some great themes.

3IC: Thanks, any last words?

If You, the reader, are interested to learn more, just nip over now and then and follow us. And if you agree with what we are trying to achieve, do join! Membership is free so any benefits You get are very cost effective. We are looking for a few more artists for our June exhibtion and we’d love to take on anyone who would like to write about art and mobile on our site. If You are interested, do contact us!