Trying out something totally different for a change: testing an – art – application.
I got really excited by the NokyArt application and wanted to try it out in practice. Unfortunately I must admit that the application turned out to be a disappointment due to severe usability issues. But let’s not get ahead of us..
NokyArt on Android
First I tried out the NokyArt application on an Android Wildfire device. The application is easy to find by searching the Android Market and download and installation are smooth. So far, so good. The problems started when I opened the application.
The Wildfire is a very small Android phone and only features a 240 x 320 pixel display. The NokyaArt application clearly had no idea how to scale itself to such a small display and therefore showed a totally mangled view. With the mangled screen, it was rather demotivating to try to check out anything.
What seemed to work well on the Android application was overall application responsiveness. When you hit a button, something happened quite quickly. If I had used the application on an Android device with a bigger screen, then perhaps the application would have been good?
NokyaArt on Symbian
Perhaps better luck with a Nokia device that the application was first released for? I tested the application on the Nokia X6.
It was a while since I had downloaded anything from the Nokia OVI store so I was quite positively surprised over how smooth the process to find, download and install the application was. The OVI application even let’s you launch the application once it has been installed.
Unfortunately, once installed, the NokyArt application usability on the X6 was also poor. This time the application scaled nicely to the phone UI. However, all the UI elements were far to small. The menu buttons at the top of the screen were so small that it was hard to press them and the image previews in the user listing were so small that it was very hard to see them.
If you were able to activate the view for a single artist, the back/forward buttons along the bottom of the display gave no feedback that you had actually managed to press them etc.
Even though the X6 has possibly the most sensitive screen on any Nokia, -with the exception of the N8 – the overall user experience on the X6 ended up being very poor.
NokyArt application in general
Some other notes common to both applications.
The application has a system for tagging artists. In theory you can mark artists as “known” or “preferred”. It is interesting though, that some artist appear as “preferred” even when you first launch the application? Also I never got to understand how an artist became “known” as for instance looking at the artist’s work, the artist did not change status.
When you open up the application, it goes into “preferred artist” mode. When you do this the very first time, the application opens up directly with a works of some (from your perspective) random artist. “Whoa, what’s going on here?” was at least my reaction. It would be better to start with the artist list view.
The application UI is based on symbols that at least to me were far from clear. Perhaps it would be a good idea to open up the application into the Help view the first time?
An other example of dubious UI design was the ability to comment on the works. If you want to give feedback, you need to first press a “Feedback” button. The feedback field the appears below the work. If the work fills the screen, the field actually does not show and there is no other clue that the field has appeared and that you need to scroll the artwork to reach the comment field.
I also missed the ability to open up the work in a full screen mode. Now you can never really view the work in what could have been the greatest splendor on any given device.
An other minor complaint was the lack up a “Back” button/functionality. On the Android, the lack of a “Back” functionality was especially painful as you were actually sent out of the application if you (accidentally) hit the back button of the device.
My last observation/complaint actually goes more to the artists than the application. The app has a button to get to the artist’s own website. However it seems that very few (if any) artists have a mobile optimised site. As a result you end up scrolling thru sites that rarely behave very nicely on a mobile phone.
Conclusion
I still think that the NokyArt concept is exciting. It is a pity that the nice concept has been (at least partially) destroyed by bad mobile application UI design. I hope that the developers of the application quickly upgrade the applications to significantly improve the application user experience!